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hardware: refactored startup and sprites

startup and sprites are both using common.h
This commit is contained in:
Wei-ju Wu
2016-09-21 20:32:05 -07:00
parent e355fd3b1a
commit d4217b995a
3 changed files with 8 additions and 37 deletions

View File

@ -34,7 +34,6 @@
* A simple setup to display a playfield with a depth of 1 bit.
*/
extern struct Custom custom;
extern struct CIA ciaa, ciab;
extern struct Library *GfxBase;
// VBCC Inline assembly