#ifndef _HEADERS_POOL_H #define _HEADERS_POOL_H #include #if defined(__GNUC__) #define ASM #define REG(reg,arg) arg __asm(#reg) #else #define ASM __asm #define REG(reg,arg) register __##reg arg #endif #include #include #include /* ** our PRIVATE! memory pool structure ** (_NOT_ compatible with original amiga.lib!) */ typedef struct Pool { struct MinList PuddleList; ULONG MemoryFlags; ULONG PuddleSize; ULONG ThreshSize; } POOL; /* ** required prototypes */ APTR ASM AsmCreatePool(REG(d0,ULONG),REG(d1,ULONG),REG(d2,ULONG),REG(a6,APTR)); APTR ASM AsmAllocPooled(REG(a0,POOL *),REG(d0,ULONG),REG(a6,APTR)); VOID ASM AsmFreePooled(REG(a0,POOL *),REG(a1,APTR),REG(d0,ULONG),REG(a6,APTR)); VOID ASM AsmDeletePool(REG(a0,POOL *),REG(a6,APTR)); #endif /* _HEADERS_POOL_H */