/*- * Copyright (c) 1980, 1983 The Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms are permitted * provided that: (1) source distributions retain this entire copyright * notice and comment, and (2) distributions including binaries display * the following acknowledgement: ``This product includes software * developed by the University of California, Berkeley and its contributors'' * in the documentation or other materials provided with the distribution * and in all advertising materials mentioning features or use of this * software. Neither the name of the University nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ /* Modified by PerOla Valfridsson 910215 */ #if defined(LIBC_SCCS) && !defined(lint) static char sccsid[] = "@(#)qsort.c 5.7 (Berkeley) 5/17/90"; #endif /* LIBC_SCCS and not lint */ #define _KERNEL #include "ixemul.h" #include #ifdef NATIVE_MORPHOS #define qsort _qsort #define FLAGPRM ,int is68k #define FLAGARG , is68k /* code for: movem.l d0-d1,-(sp) jsr (a0) addq.l #8,sp rts */ static const UWORD cmp_gate[] = { 0x48E7,0xC000,0x4E90,0x508F,0x4E75 }; static inline int my_cmp(const void *p, const void *q, int (*qcmp)(), int is68k) { if (is68k) { REG_D0 = (ULONG)p; REG_D1 = (ULONG)q; REG_A0 = (ULONG)qcmp; //REG_A4 = REG_A4; return MyEmulHandle->EmulCallDirect68k((APTR)cmp_gate); } else { return qcmp(p, q); } } #define CMP(x, y) my_cmp(x, y, qcmp, is68k) #else #define FLAGPRM #define FLAGARG #define CMP(x, y) qcmp(x, y) #endif static void qst(char *base, char *max, int (*qcmp)(), int qsz FLAGPRM); /* * qsort.c: * Our own version of the system qsort routine which is faster by an average * of 25%, with lows and highs of 10% and 50%. * The THRESHold below is the insertion sort threshold, and has been adjusted * for records of size 48 bytes. * The MTHREShold is where we stop finding a better median. */ #define THRESH 4 /* threshold for insertion */ #define MTHRESH 6 /* threshold for median */ /* * qsort: * First, set up some global parameters for qst to share. Then, quicksort * with qst(), and then a cleanup insertion sort ourselves. Sound simple? * It's not... */ void qsort(void *base, size_t n, size_t qsz, int (*qcmp)() FLAGPRM) { register char c, *i, *j, *lo, *hi; char *min, *max; if (n <= 1) return; max = base + n * qsz; if (n >= THRESH) { qst(base, max, qcmp, qsz FLAGARG); hi = base + qsz * THRESH; } else { hi = max; } /* * First put smallest element, which must be in the first THRESH, in * the first position as a sentinel. This is done just by searching * the first THRESH elements (or the first n if n < THRESH), finding * the min, and swapping it into the first position. */ for (j = lo = base; (lo += qsz) < hi; ) if (CMP(j, lo) > 0) j = lo; if (j != base) { /* swap j into place */ for (i = base, hi = base + qsz; i < hi; ) { c = *j; *j++ = *i; *i++ = c; } } /* * With our sentinel in place, we now run the following hyper-fast * insertion sort. For each remaining element, min, from [1] to [n-1], * set hi to the index of the element AFTER which this one goes. * Then, do the standard insertion sort shift on a character at a time * basis for each element in the frob. */ for (min = base; (hi = (min += qsz)) < max; ) { while (CMP((hi -= qsz), min) > 0) /* void */; if ((hi += qsz) != min) { for (lo = (min + qsz); --lo >= min; ) { c = *lo; for (i = j = lo; (j -= qsz) >= hi; i = j) *i = *j; *i = c; } } } } /* * qst: * Do a quicksort * First, find the median element, and put that one in the first place as the * discriminator. (This "median" is just the median of the first, last and * middle elements). (Using this median instead of the first element is a big * win). Then, the usual partitioning/swapping, followed by moving the * discriminator into the right place. Then, figure out the sizes of the two * partions, do the smaller one recursively and the larger one via a repeat of * this code. Stopping when there are less than THRESH elements in a partition * and cleaning up with an insertion sort (in our caller) is a huge win. * All data swaps are done in-line, which is space-losing but time-saving. * (And there are only three places where this is done). */ static void qst(char *base, char *max, int (*qcmp)(), int qsz FLAGPRM) { register char c, *i, *j, *jj; register int ii; char *mid, *tmp; int lo, hi; /* * At the top here, lo is the number of characters of elements in the * current partition. (Which should be max - base). * Find the median of the first, last, and middle element and make * that the middle element. Set j to largest of first and middle. * If max is larger than that guy, then it's that guy, else compare * max with loser of first and take larger. Things are set up to * prefer the middle, then the first in case of ties. */ lo = max - base; /* number of elements as chars */ do { mid = i = base + qsz * ((lo / qsz) >> 1); if (lo >= qsz * MTHRESH) { j = (CMP((jj = base), i) > 0 ? jj : i); if (CMP(j, (tmp = max - qsz)) > 0) { /* switch to first loser */ j = (j == jj ? i : jj); if (CMP(j, tmp) < 0) j = tmp; } if (j != i) { ii = qsz; do { c = *i; *i++ = *j; *j++ = c; } while (--ii); } } /* * Semi-standard quicksort partitioning/swapping */ for (i = base, j = max - qsz; ; ) { while (i < mid && CMP(i, mid) <= 0) i += qsz; while (j > mid) { if (CMP(mid, j) <= 0) { j -= qsz; continue; } tmp = i + qsz; /* value of i after swap */ if (i == mid) { /* j <-> mid, new mid is j */ mid = jj = j; } else { /* i <-> j */ jj = j; j -= qsz; } goto swap; } if (i == mid) { break; } else { /* i <-> mid, new mid is i */ jj = mid; tmp = mid = i; /* value of i after swap */ j -= qsz; } swap: ii = qsz; do { c = *i; *i++ = *jj; *jj++ = c; } while (--ii); i = tmp; } /* * Look at sizes of the two partitions, do the smaller * one first by recursion, then do the larger one by * making sure lo is its size, base and max are update * correctly, and branching back. But only repeat * (recursively or by branching) if the partition is * of at least size THRESH. */ i = (j = mid) + qsz; if ((lo = j - base) <= (hi = max - i)) { if (lo >= qsz * THRESH) qst(base, j, qcmp, qsz FLAGARG); base = i; lo = hi; } else { if (hi >= qsz * THRESH) qst(i, max, qcmp, qsz FLAGARG); max = j; } } while (lo >= qsz * THRESH); } #ifdef NATIVE_MORPHOS #undef qsort #undef CMP #undef FLAGPRM #undef FLAGARG void qsort(void *base, size_t n, size_t qsz, int (*qcmp)()) { _qsort(base, n, qsz, qcmp, 0); } void _trampoline_qsort(void) { int *p = (int *)REG_A7; void *base = (void *)p[1]; size_t n = p[2]; size_t qsz = p[3]; int (*qcmp)() = (int(*)())p[4]; _qsort(base, n, qsz, qcmp, 1); } const struct EmulLibEntry _gate_qsort = { TRAP_LIBNR, 0, (void(*)())_trampoline_qsort }; #endif