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The maximum slab size is now 2^17 bytes (= 131072). If you request a slab size larger than this, you will get slab sizes of 131072 bytes instead. Enabling the memory management debugging code no longer produces compiler errors.
601 lines
17 KiB
C
601 lines
17 KiB
C
/*
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* :ts=4
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*
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* Portable ISO 'C' (1994) runtime library for the Amiga computer
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* Copyright (c) 2002-2015 by Olaf Barthel <obarthel (at) gmx.net>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* - Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* - Neither the name of Olaf Barthel nor the names of contributors
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* may be used to endorse or promote products derived from this
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* software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/*#define DEBUG*/
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#ifndef _STDLIB_HEADERS_H
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#include "stdlib_headers.h"
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#endif /* _STDLIB_HEADERS_H */
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/****************************************************************************/
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#ifndef _STDLIB_MEMORY_H
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#include "stdlib_memory.h"
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#endif /* _STDLIB_MEMORY_H */
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/****************************************************************************/
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struct SlabData NOCOMMON __slab_data;
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/****************************************************************************/
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void *
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__slab_allocate(size_t allocation_size)
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{
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void * allocation = NULL;
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D(("allocating %lu bytes of memory",allocation_size));
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assert( __slab_data.sd_StandardSlabSize > 0 );
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/* Number of bytes to allocate exceeds the slab size?
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* If so, allocate this memory chunk separately and
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* keep track of it.
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*/
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if(allocation_size > __slab_data.sd_StandardSlabSize)
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{
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struct MinNode * single_allocation;
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D(("allocation size is > %ld; this will be stored separately",__slab_data.sd_StandardSlabSize));
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D(("allocating %ld (MinNode) + %ld = %ld bytes",sizeof(*single_allocation),allocation_size,sizeof(*single_allocation) + allocation_size));
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#if defined(__amigaos4__)
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{
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single_allocation = AllocVec(sizeof(*single_allocation) + allocation_size,MEMF_PRIVATE);
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}
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#else
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{
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single_allocation = AllocVec(sizeof(*single_allocation) + allocation_size,MEMF_ANY);
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}
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#endif /* __amigaos4__ */
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if(single_allocation != NULL)
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{
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D(("single allocation = 0x%08lx",allocation));
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AddTail((struct List *)&__slab_data.sd_SingleAllocations,(struct Node *)single_allocation);
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__slab_data.sd_NumSingleAllocations++;
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__slab_data.sd_TotalSingleAllocationSize += sizeof(*single_allocation) + allocation_size;
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allocation = &single_allocation[1];
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D(("single allocation succeeded at 0x%08lx (number of single allocations = %lu)", allocation, __slab_data.sd_NumSingleAllocations));
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}
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else
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{
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D(("single allocation failed"));
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}
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}
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/* Otherwise allocate a chunk from a slab. */
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else
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{
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struct MinList * slab_list = NULL;
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ULONG entry_size;
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ULONG chunk_size;
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int slab_index;
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D(("allocation size is <= %ld; this will be allocated from a slab",__slab_data.sd_StandardSlabSize));
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/* Chunks must be at least as small as a MinNode, because
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* that's what we use for keeping track of the chunks which
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* are available for allocation within each slab.
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*/
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entry_size = allocation_size;
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if(entry_size < sizeof(struct MinNode))
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entry_size = sizeof(struct MinNode);
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/* Find a slab which keeps track of chunks that are no
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* larger than the amount of memory which needs to be
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* allocated. We end up picking the smallest chunk
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* size that still works.
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*/
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for(slab_index = 2, chunk_size = (1UL << slab_index) ;
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slab_index < (int)NUM_ENTRIES(__slab_data.sd_Slabs) ;
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slab_index++, chunk_size += chunk_size)
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{
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if(entry_size <= chunk_size)
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{
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D(("using slab #%ld (%lu bytes per chunk)", slab_index, chunk_size));
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assert( (chunk_size % sizeof(LONG)) == 0 );
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slab_list = &__slab_data.sd_Slabs[slab_index];
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break;
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}
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}
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if(slab_list != NULL)
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{
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struct SlabNode * sn;
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SHOWVALUE(chunk_size);
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/* Find the first slab which has a free chunk and use it. */
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for(sn = (struct SlabNode *)slab_list->mlh_Head ;
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sn->sn_MinNode.mln_Succ != NULL ;
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sn = (struct SlabNode *)sn->sn_MinNode.mln_Succ)
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{
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D(("slab = 0x%08lx, chunk size = %ld", sn, sn->sn_ChunkSize));
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assert( sn->sn_ChunkSize == chunk_size );
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allocation = (struct MemoryNode *)RemHead((struct List *)&sn->sn_FreeList);
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if(allocation != NULL)
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{
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D(("allocation succeeded at 0x%08lx in slab 0x%08lx (slab use count = %lu)",allocation,sn,sn->sn_UseCount));
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/* Was this slab empty before we began using it again? */
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if(sn->sn_UseCount == 0)
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{
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D(("slab is no longer empty"));
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/* Mark it as no longer empty. */
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Remove((struct Node *)&sn->sn_EmptyLink);
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sn->sn_EmptyDecay = 0;
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}
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sn->sn_UseCount++;
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/* Is this slab now fully utilized? Move it to the
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* end of the queue so that it will not be checked
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* before other slabs of the same size have been
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* tested. Those at the front of the queue should
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* still have room left.
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*/
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if(sn->sn_UseCount == sn->sn_Count && sn != (struct SlabNode *)slab_list->mlh_TailPred)
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{
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D(("slab is full"));
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Remove((struct Node *)sn);
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AddTail((struct List *)slab_list, (struct Node *)sn);
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}
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break;
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}
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}
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/* There is no slab with a free chunk? Then we might have to
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* allocate a new one.
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*/
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if(allocation == NULL)
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{
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struct MinNode * free_node;
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struct MinNode * free_node_next;
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struct SlabNode * new_sn = NULL;
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BOOL purge = FALSE;
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D(("no slab is available which still has free room"));
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/* Try to recycle an empty (unused) slab, if possible. */
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for(free_node = (struct MinNode *)__slab_data.sd_EmptySlabs.mlh_Head ;
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free_node->mln_Succ != NULL ;
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free_node = free_node_next)
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{
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free_node_next = (struct MinNode *)free_node->mln_Succ;
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/* free_node points to SlabNode.sn_EmptyLink, which
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* directly follows the SlabNode.sn_MinNode.
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*/
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sn = (struct SlabNode *)&free_node[-1];
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/* Is this empty slab ready to be reused? */
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if(sn->sn_EmptyDecay == 0)
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{
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/* Unlink from list of empty slabs. */
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Remove((struct Node *)free_node);
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/* Unlink from list of slabs which keep chunks
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* of the same size.
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*/
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Remove((struct Node *)sn);
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D(("reusing a slab"));
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new_sn = sn;
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break;
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}
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}
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/* We couldn't reuse an empty slab? Then we'll have to allocate
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* memory for another one.
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*/
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if(new_sn == NULL)
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{
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D(("no slab is available for reuse; allocating a new slab (%lu bytes)",sizeof(*sn) + __slab_data.sd_StandardSlabSize));
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#if defined(__amigaos4__)
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{
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new_sn = (struct SlabNode *)AllocVec(sizeof(*sn) + __slab_data.sd_StandardSlabSize,MEMF_PRIVATE);
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}
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#else
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{
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new_sn = (struct SlabNode *)AllocVec(sizeof(*sn) + __slab_data.sd_StandardSlabSize,MEMF_ANY);
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}
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#endif /* __amigaos4__ */
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if(new_sn == NULL)
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D(("slab allocation failed"));
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purge = TRUE;
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}
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if(new_sn != NULL)
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{
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struct MinNode * free_chunk;
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ULONG num_free_chunks = 0;
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BYTE * first_byte;
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BYTE * last_byte;
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D(("setting up slab 0x%08lx", new_sn));
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assert( chunk_size <= __slab_data.sd_StandardSlabSize );
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memset(new_sn,0,sizeof(*new_sn));
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NewList((struct List *)&new_sn->sn_FreeList);
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/* Split up the slab memory into individual chunks
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* of the same size and keep track of them
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* in the free list. The memory managed by
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* this slab immediately follows the
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* SlabNode header.
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*/
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first_byte = (BYTE *)&new_sn[1];
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last_byte = &first_byte[__slab_data.sd_StandardSlabSize - chunk_size];
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for(free_chunk = (struct MinNode *)first_byte ;
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free_chunk <= (struct MinNode *)last_byte;
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free_chunk = (struct MinNode *)(((BYTE *)free_chunk) + chunk_size))
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{
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AddTail((struct List *)&new_sn->sn_FreeList, (struct Node *)free_chunk);
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num_free_chunks++;
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}
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D(("slab contains %lu chunks, %lu bytes each",num_free_chunks,chunk_size));
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/* Grab the first free chunk (there has to be one). */
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allocation = (struct MemoryNode *)RemHead((struct List *)&new_sn->sn_FreeList);
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D(("allocation succeeded at 0x%08lx in slab 0x%08lx (slab use count = %lu)",allocation,new_sn,new_sn->sn_UseCount+1));
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assert( allocation != NULL );
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/* Set up the new slab and put it where it belongs. */
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new_sn->sn_EmptyDecay = 0;
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new_sn->sn_UseCount = 1;
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new_sn->sn_Count = num_free_chunks;
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new_sn->sn_ChunkSize = chunk_size;
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SHOWVALUE(new_sn->sn_ChunkSize);
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AddHead((struct List *)slab_list,(struct Node *)new_sn);
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}
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/* Mark unused slabs for purging, and purge those which
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* are ready to be purged.
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*/
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if(purge)
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{
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D(("purging empty slabs"));
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for(free_node = (struct MinNode *)__slab_data.sd_EmptySlabs.mlh_Head ;
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free_node->mln_Succ != NULL ;
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free_node = free_node_next)
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{
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free_node_next = (struct MinNode *)free_node->mln_Succ;
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/* free_node points to SlabNode.sn_EmptyLink, which
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* directly follows the SlabNode.sn_MinNode.
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*/
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sn = (struct SlabNode *)&free_node[-1];
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/* Is this empty slab ready to be purged? */
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if(sn->sn_EmptyDecay == 0)
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{
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D(("freeing empty slab"));
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/* Unlink from list of empty slabs. */
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Remove((struct Node *)free_node);
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/* Unlink from list of slabs of the same size. */
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Remove((struct Node *)sn);
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FreeVec(sn);
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}
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/* Give it another chance. */
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else
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{
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sn->sn_EmptyDecay--;
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}
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}
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}
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}
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}
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else
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{
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D(("no matching slab found"));
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}
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}
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return(allocation);
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}
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/****************************************************************************/
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void
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__slab_free(void * address,size_t allocation_size)
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{
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D(("freeing allocation at 0x%08lx, %lu bytes",address,allocation_size));
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assert( __slab_data.sd_StandardSlabSize > 0 );
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/* Number of bytes allocated exceeds the slab size?
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* Then the chunk was allocated separately.
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*/
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if(allocation_size > __slab_data.sd_StandardSlabSize)
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{
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struct MinNode * mn = address;
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D(("allocation size is > %ld; this was stored separately",__slab_data.sd_StandardSlabSize));
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Remove((struct Node *)&mn[-1]);
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FreeVec(&mn[-1]);
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assert( __slab_data.sd_NumSingleAllocations > 0 );
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__slab_data.sd_NumSingleAllocations--;
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assert( __slab_data.sd_TotalSingleAllocationSize <= sizeof(*mn) + allocation_size );
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__slab_data.sd_TotalSingleAllocationSize -= sizeof(*mn) + allocation_size;
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D(("number of single allocations = %ld", __slab_data.sd_NumSingleAllocations));
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}
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/* Otherwise the allocation should have come from a slab. */
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else
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{
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struct MinList * slab_list = NULL;
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size_t entry_size;
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ULONG chunk_size;
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int slab_index;
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D(("allocation size is <= %ld; this was allocated from a slab",__slab_data.sd_StandardSlabSize));
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/* Chunks must be at least as small as a MinNode, because
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* that's what we use for keeping track of the chunks which
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* are available for allocation within each slab.
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*/
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entry_size = allocation_size;
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if(entry_size < sizeof(struct MinNode))
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entry_size = sizeof(struct MinNode);
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/* Find a slab which keeps track of chunks that are no
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* larger than the amount of memory which needs to be
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* released. We end up picking the smallest chunk
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* size that still works.
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*/
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for(slab_index = 2, chunk_size = (1UL << slab_index) ;
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slab_index < (int)NUM_ENTRIES(__slab_data.sd_Slabs) ;
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slab_index++, chunk_size += chunk_size)
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{
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if(entry_size <= chunk_size)
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{
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D(("using slab #%ld (%ld bytes per chunk)", slab_index, chunk_size));
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assert( (chunk_size % sizeof(LONG)) == 0 );
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slab_list = &__slab_data.sd_Slabs[slab_index];
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break;
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}
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}
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/* Find the slab which contains the memory chunk. */
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if(slab_list != NULL)
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{
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const size_t usable_range = __slab_data.sd_StandardSlabSize - chunk_size;
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struct SlabNode * sn;
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BYTE * first_byte;
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BYTE * last_byte;
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BOOL freed = FALSE;
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assert( chunk_size <= __slab_data.sd_StandardSlabSize );
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for(sn = (struct SlabNode *)slab_list->mlh_Head ;
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sn->sn_MinNode.mln_Succ != NULL ;
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sn = (struct SlabNode *)sn->sn_MinNode.mln_Succ)
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{
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SHOWVALUE(sn->sn_ChunkSize);
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assert( sn->sn_ChunkSize == chunk_size );
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first_byte = (BYTE *)&sn[1];
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last_byte = &first_byte[usable_range];
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/* Is this where the chunk belongs? */
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if(first_byte <= (BYTE *)address && (BYTE *)address <= last_byte)
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{
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D(("allocation is part of slab 0x%08lx (slab use count = %ld)",sn,sn->sn_UseCount));
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AddTail((struct List *)&sn->sn_FreeList, (struct Node *)address);
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assert( sn->sn_UseCount > 0 );
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sn->sn_UseCount--;
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/* If this slab is empty, mark it as unused and
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* allow it to be purged.
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*/
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if(sn->sn_UseCount == 0)
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{
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D(("slab is now empty"));
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AddTail((struct List *)&__slab_data.sd_EmptySlabs,(struct Node *)&sn->sn_EmptyLink);
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sn->sn_EmptyDecay = 1;
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}
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/* This slab now has room. Move it to front of the list
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* so that searching for a free chunk will pick it
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* first.
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*/
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if(sn != (struct SlabNode *)slab_list->mlh_Head)
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{
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D(("moving slab to the head of the list"));
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Remove((struct Node *)sn);
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AddHead((struct List *)slab_list, (struct Node *)sn);
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}
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freed = TRUE;
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break;
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}
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}
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if(!freed)
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D(("allocation at 0x%08lx could not be freed",address));
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}
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else
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{
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D(("no matching slab found"));
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}
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}
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}
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/****************************************************************************/
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void
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__slab_init(size_t slab_size)
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{
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const size_t max_slab_size = (1UL << (NUM_ENTRIES(__slab_data.sd_Slabs)));
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size_t size;
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SETDEBUGLEVEL(2);
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D(("slab_size = %ld",slab_size));
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/* Do not allow for a slab size that is larger than
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* what we support.
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*/
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if(slab_size > max_slab_size)
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slab_size = max_slab_size;
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/* If the maximum allocation size to be made from the slab
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* is not already a power of 2, round it up. We do not
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* support allocations larger than 2^17, and the maximum
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* allocation size should be much smaller.
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*
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* Note that the maximum allocation size also defines the
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* amount of memory which each slab manages.
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*/
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size = sizeof(struct MinNode);
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while(size < slab_size && (size & 0x80000000) == 0)
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size += size;
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D(("size = %lu",size));
|
|
|
|
/* If the slab size looks sound, enable the slab memory allocator. */
|
|
if((size & 0x80000000) == 0)
|
|
{
|
|
int i;
|
|
|
|
D(("activating slab allocator"));
|
|
|
|
memset(&__slab_data,0,sizeof(__slab_data));
|
|
|
|
assert( size <= slab_size );
|
|
|
|
/* Start with an empty list of slabs for each chunk size. */
|
|
for(i = 0 ; i < (int)NUM_ENTRIES(__slab_data.sd_Slabs) ; i++)
|
|
NewList((struct List *)&__slab_data.sd_Slabs[i]);
|
|
|
|
NewList((struct List *)&__slab_data.sd_SingleAllocations);
|
|
NewList((struct List *)&__slab_data.sd_EmptySlabs);
|
|
|
|
__slab_data.sd_StandardSlabSize = size;
|
|
__slab_data.sd_InUse = TRUE;
|
|
}
|
|
}
|
|
|
|
/****************************************************************************/
|
|
|
|
void
|
|
__slab_exit(void)
|
|
{
|
|
ENTER();
|
|
|
|
if(__slab_data.sd_InUse)
|
|
{
|
|
struct SlabNode * sn;
|
|
struct SlabNode * sn_next;
|
|
struct MinNode * mn;
|
|
struct MinNode * mn_next;
|
|
int i;
|
|
|
|
D(("freeing slabs"));
|
|
|
|
/* Free the memory allocated for each slab. */
|
|
for(i = 0 ; i < (int)NUM_ENTRIES(__slab_data.sd_Slabs) ; i++)
|
|
{
|
|
if(__slab_data.sd_Slabs[i].mlh_Head->mln_Succ != NULL)
|
|
D(("freeing slab #%ld (%lu bytes per chunk)", i, (1UL << i)));
|
|
|
|
for(sn = (struct SlabNode *)__slab_data.sd_Slabs[i].mlh_Head ;
|
|
sn->sn_MinNode.mln_Succ != NULL ;
|
|
sn = sn_next)
|
|
{
|
|
sn_next = (struct SlabNode *)sn->sn_MinNode.mln_Succ;
|
|
|
|
FreeVec(sn);
|
|
}
|
|
}
|
|
|
|
if(__slab_data.sd_SingleAllocations.mlh_Head->mln_Succ != NULL)
|
|
D(("freeing single allocations"));
|
|
|
|
/* Free the memory allocated for each allocation which did not
|
|
* go into a slab.
|
|
*/
|
|
for(mn = __slab_data.sd_SingleAllocations.mlh_Head ;
|
|
mn->mln_Succ != NULL ;
|
|
mn = mn_next)
|
|
{
|
|
mn_next = mn->mln_Succ;
|
|
|
|
FreeVec(mn);
|
|
}
|
|
|
|
__slab_data.sd_InUse = FALSE;
|
|
}
|
|
|
|
LEAVE();
|
|
}
|