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366 lines
12 KiB
C
Executable File
366 lines
12 KiB
C
Executable File
/*
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* $Id: stdlib_memory.h,v 1.4 2006-01-08 12:04:26 obarthel Exp $
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*
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* :ts=4
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*
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* Portable ISO 'C' (1994) runtime library for the Amiga computer
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* Copyright (c) 2002-2015 by Olaf Barthel <obarthel (at) gmx.net>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* - Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* - Neither the name of Olaf Barthel nor the names of contributors
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* may be used to endorse or promote products derived from this
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* software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _STDLIB_MEMORY_H
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#define _STDLIB_MEMORY_H
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/****************************************************************************/
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/*
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* Uncomment this to build a library which has the memory debugging features
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* enabled.
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*/
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/*#define __MEM_DEBUG*/
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/****************************************************************************/
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/*
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* Uncomment this to see reports of where and how much memory is allocated
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* or released.
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*/
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/*#define __MEM_DEBUG_LOG*/
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/****************************************************************************/
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/*
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* Uncomment this to speed up memory data maintenance operations when
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* the memory debugging mode is enabled.
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*/
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/*#define __USE_MEM_TREES*/
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/****************************************************************************/
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/*
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* Uncomment this to enable the slab allocator.
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*/
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/*#define __USE_SLAB_ALLOCATOR*/
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/****************************************************************************/
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/*
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* Memory debugging parameters; note that the head/tail size must be
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* multiples of four, or you will break code that depends upon malloc()
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* and friends to return long word aligned data structures! Better
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* still, there are assert()s in the library which will blow your code
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* out of the water if the data returned by malloc() and realloc() is
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* not long word aligned...
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*/
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#define MALLOC_HEAD_SIZE 512 /* How many bytes to allocate in front of
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each memory chunk */
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#define MALLOC_TAIL_SIZE 512 /* How many bytes to allocate behind each
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memory chunk */
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/****************************************************************************/
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#define MALLOC_NEW_FILL 0xA3 /* The byte value to fill newly created
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memory allocations with */
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#define MALLOC_FREE_FILL 0xA5 /* The byte value to fill freed memory
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allocations with */
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#define MALLOC_HEAD_FILL 0xA7 /* The byte value to fill the memory in
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front of each allocation with */
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#define MALLOC_TAIL_FILL 0xA9 /* The byte value to fill the memory behind
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each allocation with */
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/****************************************************************************/
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#ifndef EXEC_MEMORY_H
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#include <exec/memory.h>
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#endif /* EXEC_MEMORY_H */
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#ifndef EXEC_NODES_H
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#include <exec/nodes.h>
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#endif /* EXEC_NODES_H */
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/****************************************************************************/
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#ifndef _MACROS_H
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#include "macros.h"
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#endif /* _MACROS_H */
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/****************************************************************************/
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#include <stddef.h>
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/****************************************************************************/
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/* We shuffle things around a bit for the debug code. This works by joining
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related code which shares the same name. The debug code symbols also have
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to be completely separate from the "regular" code. */
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#if defined(__MEM_DEBUG)
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#define __static
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#define __find_memory_node __find_memory_node_debug
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#define __free_memory_node __free_memory_node_debug
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#define __allocate_memory __allocate_memory_debug
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#define __memory_pool __memory_pool_debug
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#define __memory_list __memory_list_debug
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#define __vasprintf_hook_entry __vasprintf_hook_entry_debug
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extern void * __alloca(size_t size,const char * file,int line);
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extern void * __calloc(size_t num_elements,size_t element_size,const char * file,int line);
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extern void __free(void * ptr,const char * file,int line);
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extern void * __malloc(size_t size,const char * file,int line);
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extern void * __realloc(void *ptr,size_t size,const char * file,int line);
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extern char * __strdup(const char *s,const char * file,int line);
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extern char * __getcwd(char * buffer,size_t buffer_size,const char *file,int line);
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#else
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#define __static STATIC
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#define __free(mem,file,line) free(mem)
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#define __malloc(size,file,line) malloc(size)
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#endif /* __MEM_DEBUG */
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/****************************************************************************/
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/* If this flag is set in mn_Flags, then this memory allocation
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* cannot be released with free() or used with realloc(). This
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* flag is set by alloca().
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*/
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#define MNF_NEVER_FREE (1UL << 0)
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/* Memory allocations are remembered by this tracking data structure.
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* Its size is always a multiple of 8 bytes, which provides memory
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* address alignment to a 64-bit boundary.
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*/
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struct MemoryNode
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{
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struct MinNode mn_MinNode;
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ULONG mn_AllocationSize;
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ULONG mn_Flags;
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#ifdef __MEM_DEBUG
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void * mn_Allocation;
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size_t mn_OriginalSize;
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char * mn_FreeFile;
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int mn_FreeLine;
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char * mn_File;
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int mn_Line;
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UBYTE mn_AlreadyFree;
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UBYTE mn_Pad1[7];
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#ifdef __USE_MEM_TREES
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struct MemoryNode * mn_Left;
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struct MemoryNode * mn_Right;
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struct MemoryNode * mn_Parent;
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UBYTE mn_IsRed;
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UBYTE mn_Pad2[3];
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#endif /* __USE_MEM_TREES */
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#endif /* __MEM_DEBUG */
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};
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#ifdef __USE_MEM_TREES
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struct MemoryTree
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{
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struct MemoryNode * mt_Root;
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struct MemoryNode mt_RootNode;
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struct MemoryNode mt_NullNode;
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};
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#endif /* __USE_MEM_TREES */
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/****************************************************************************/
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/* This keeps track of individual slabs. Each slab begins with this
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* header and is followed by the memory it manages. The size of that
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* memory "slab" is fixed and matches what is stored in
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* SlabData.sd_StandardSlabSize.
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*
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* Each slab manages allocations of a specific maximum size, e.g. 8, 16, 32,
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* 64, etc. bytes. Multiple slabs can exist which manage allocations of the same
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* size, in case one such slab is not enough. Allocations are made from chunks,
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* and for each slab, all chunks are the same size.
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*/
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struct SlabNode
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{
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struct MinNode sn_MinNode;
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/* If this slab is empty, it goes into a list of slabs to be
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* purged when memory is tight, or if it has stuck around long
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* enough without getting purged. This is what the sn_EmptyDecay
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* field is for. sn_EmptyDecay is decreased whenever an allocation
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* suceeds which did not use this slab, and when sn_EmptyDecay
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* reaches 0, the empty slab is purged.
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*/
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struct MinNode sn_EmptyLink;
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ULONG sn_EmptyDecay;
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/* How many chunks of memory does this slab contain? */
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ULONG sn_Count;
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/* How large are the individual chunks? */
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ULONG sn_ChunkSize;
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/* How many chunks of this slab are currently in use? */
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ULONG sn_UseCount;
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/* How many times was this slab reused instead of allocating
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* it from system memory?
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*/
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ULONG sn_NumReused;
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/* This contains all the chunks of memory which are available
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* for allocation.
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*/
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struct MinList sn_FreeList;
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};
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/* Memory allocations which are not part of a slab are
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* tracked using this data structure. This data structure
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* is supposed to be a multiple of 8 bytes in size.
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*/
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struct SlabSingleAllocation
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{
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struct MinNode ssa_MinNode;
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ULONG ssa_Size;
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ULONG ssa_Pad;
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};
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/* This is the global bookkeeping information for managing
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* memory allocations from the slab data structure.
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*/
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struct SlabData
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{
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/* This table contains slabs which manage memory chunks
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* which are a power of 2 bytes in size, e.g. 8, 16, 32,
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* 64, 128 bytes. Hence, sd_Slabs[3] keeps track of the slabs
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* which are 8 bytes in size, sd_Slabs[4] is for 16 byte
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* chunks, etc. The minimum chunk size is 16, which is why
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* lists 0..3 are not used. Currently, there is an upper limit
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* of 2^17 bytes per chunk, but you should not be using slab
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* chunks much larger than 4096 bytes.
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*/
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struct MinList sd_Slabs[17];
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/* Memory allocations which are larger than the limit
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* found in the sd_StandardSlabSize field are kept in this list.
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* They are never associated with a slab.
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*/
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struct MinList sd_SingleAllocations;
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/* All slabs which currently are empty, i.e. none of their
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* memory is being used, are registered in this list.
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* The list linkage uses the SlabNode.sn_EmptyLink field.
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*/
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struct MinList sd_EmptySlabs;
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/* This is the standard size of a memory allocation which may
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* be made from a slab that can accommodate it. This number
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* is initialized from the __slab_max_size global variable,
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* if > 0, and unless it already is a power of two, it will
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* be rounded up to the next largest power of two.
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*/
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size_t sd_StandardSlabSize;
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/* These fields keep track of how many entries there are in
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* the sd_SingleAllocations list, and how much memory these
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* allocations occupy.
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*/
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size_t sd_NumSingleAllocations;
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size_t sd_TotalSingleAllocationSize;
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/* If this is set to TRUE, then memory allocations will be
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* be managed through slabs.
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*/
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BOOL sd_InUse;
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};
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/****************************************************************************/
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extern struct SlabData NOCOMMON __slab_data;
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extern unsigned long NOCOMMON __slab_max_size;
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extern unsigned long NOCOMMON __slab_purge_threshold;
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/****************************************************************************/
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extern void __free_unused_slabs(void);
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extern void * __slab_allocate(size_t allocation_size);
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extern void __slab_free(void * address,size_t allocation_size);
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extern void __slab_init(size_t slab_size);
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extern void __slab_exit(void);
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/****************************************************************************/
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extern struct MemoryTree NOCOMMON __memory_tree;
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extern struct MinList NOCOMMON __memory_list;
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extern APTR NOCOMMON __memory_pool;
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/****************************************************************************/
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extern unsigned long NOCOMMON __maximum_memory_allocated;
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extern unsigned long NOCOMMON __current_memory_allocated;
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extern unsigned long NOCOMMON __maximum_num_memory_chunks_allocated;
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extern unsigned long NOCOMMON __current_num_memory_chunks_allocated;
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/****************************************************************************/
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extern int NOCOMMON __default_pool_size;
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extern int NOCOMMON __default_puddle_size;
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/****************************************************************************/
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#if defined(__THREAD_SAFE)
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/****************************************************************************/
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extern void __memory_lock(void);
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extern void __memory_unlock(void);
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/****************************************************************************/
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#else
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/****************************************************************************/
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#define __memory_lock() ((void)0)
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#define __memory_unlock() ((void)0)
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/****************************************************************************/
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#endif /* __THREAD_SAFE */
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/****************************************************************************/
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#endif /* _STDLIB_MEMORY_H */
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