/* * $Id: math_log10f.c,v 1.3 2006-01-08 12:04:23 obarthel Exp $ * * :ts=4 * * Portable ISO 'C' (1994) runtime library for the Amiga computer * Copyright (c) 2002-2015 by Olaf Barthel * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Neither the name of Olaf Barthel nor the names of contributors * may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * * PowerPC math library based in part on work by Sun Microsystems * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. * * Developed at SunPro, a Sun Microsystems, Inc. business. * Permission to use, copy, modify, and distribute this * software is freely granted, provided that this notice * is preserved. * * * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com. */ #ifndef _MATH_HEADERS_H #include "math_headers.h" #endif /* _MATH_HEADERS_H */ /****************************************************************************/ #if defined(FLOATING_POINT_SUPPORT) /****************************************************************************/ static const float two25 = 3.3554432000e+07, /* 0x4c000000 */ ivln10 = 4.3429449201e-01, /* 0x3ede5bd9 */ log10_2hi = 3.0102920532e-01, /* 0x3e9a2080 */ log10_2lo = 7.9034151668e-07; /* 0x355427db */ static const float zero = 0.0; float log10f(float x) { float y,z; LONG i,k,hx; GET_FLOAT_WORD(hx,x); k=0; if (hx < 0x00800000) { /* x < 2**-126 */ if ((hx&0x7fffffff)==0) return -two25/zero; /* log(+-0)=-inf */ if (hx<0) return (x-x)/zero; /* log(-#) = NaN */ k -= 25; x *= two25; /* subnormal number, scale up x */ GET_FLOAT_WORD(hx,x); } if (hx >= 0x7f800000) return x+x; k += (hx>>23)-127; i = ((ULONG)k&0x80000000U)>>31; hx = (hx&0x007fffff)|((0x7f-i)<<23); y = (float)(k+i); SET_FLOAT_WORD(x,hx); z = y*log10_2lo + ivln10*logf(x); return z+y*log10_2hi; } /****************************************************************************/ #endif /* FLOATING_POINT_SUPPORT */