alpine9000
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3bec720f44
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pig falling animation
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2016-04-24 10:52:14 +10:00 |
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alpine9000
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1ce92c73e9
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basic pathway detection
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2016-04-23 19:14:52 +10:00 |
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alpine9000
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6dca1f3073
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post miss handling
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2016-04-23 14:51:55 +10:00 |
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alpine9000
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86d137c8cf
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multiple items at last
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2016-04-22 17:18:16 +10:00 |
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alpine9000
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8aed04be8a
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getting closer to multiple items
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2016-04-22 15:24:59 +10:00 |
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alpine9000
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9a9adf319d
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item sprite height compatible with DMA multiplexing
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2016-04-22 08:50:50 +10:00 |
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alpine9000
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d80a3f39e6
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refactor towards single sprite map
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2016-04-21 16:49:33 +10:00 |
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alpine9000
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34ca62a0ea
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refactoring for multiple item sprites
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2016-04-20 17:42:27 +10:00 |
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alpine9000
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5b0358ada0
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jumping pig
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2016-04-17 18:34:46 +10:00 |
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alpine9000
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4e4657d14f
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working on pig movement
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2016-04-17 17:47:11 +10:00 |
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alpine9000
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0b5ad11f47
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changed play area size
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2016-04-17 09:43:54 +10:00 |
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alpine9000
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6af2f70b4f
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refactor continutes
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2016-04-15 13:31:46 +10:00 |
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alpine9000
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420dc64e5a
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Variable bg scroll speed
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2016-04-15 11:24:06 +10:00 |
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alpine9000
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b28cd8a5cb
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No more bg_shift 2
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2016-04-15 10:52:45 +10:00 |
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alpine9000
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57535fee32
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No more bg_shift
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2016-04-15 10:51:46 +10:00 |
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alpine9000
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abd268f18c
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No more fg_shift 2
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2016-04-15 10:45:37 +10:00 |
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alpine9000
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c730d18ccc
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No more fg_shift
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2016-04-15 10:40:23 +10:00 |
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alpine9000
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8e896e1017
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Work in progress
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2016-04-14 20:01:42 +10:00 |
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